Learning objective
Vector graphics: Explain how vector graphics represents images using lists of objects. The properties of each geometric object/shape in the vector graphic image are stored as a list. Give examples of typical properties of objects. Use vector graphic primitives to create a simple vector graphic. 70
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Topic
Representing images, sound and other data
Subtopic
Vector graphics
Study support
Understand this objective
Quick explanation
Vector graphics: Explain how vector graphics represents images using lists of objects. The properties of each geometric object/shape in the vector graphic image are stored as a list. Give examples of typical properties of objects. Use vector graphic primitives to create a simple vector graphic. 70
- This point belongs to Representing images, sound and other data, especially Vector graphics.
- You need to be able to vector graphics: Explain how vector graphics represents images using lists of objects. The properties of each geometric object/shape in the vector graphic image are stored as a list. Give examples of typical properties of objects. Use vector graphic primitives to create a simple vector graphic. 70.
- Use the linked flashcards and practice questions to check recall, then practise applying the idea in an exam-style answer.
Why it matters
This objective helps connect Vector graphics to exam-style questions, flashcards, and revision notes for Representing images, sound and other data.
Quick student answer
What is the fundamental way a vector graphic represents an image?
Direct answer
As a list of objects and their properties
Key terms
- Vector graphic: An image represented as a list of geometric objects, with the properties of each object stored in the representation.
- Primitive: A simple geometric object or shape, such as a rectangle, circle or line, used to create a vector graphic.
Common trap
Describing pixels instead of objects: Explain that a vector graphic stores a list of geometric objects and the properties of each object.
Related questions
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