Study resource
Force, energy and momentum key terms
Study Force, energy and momentum with curriculum-aligned Key Terms resources, practice links, and exam-focused support.
At a glance
key terms
Resource type
Topic
Force, energy and momentum
Key terms
scalar quantity
A physical quantity that has only magnitude and no direction, such as mass or temperature.
vector quantity
A physical quantity that has both magnitude and direction, such as force or velocity.
Vector Resolution
The process of breaking a vector into its perpendicular components, typically horizontal and vertical.
Perpendicular Components
The two components of a vector that are at right angles to each other, allowing for the analysis of vector quantities in two dimensions.
resultant vector
The vector that results from the vector addition of two or more vectors, representing the overall effect of the combined vectors.
vector components
The individual parts of a vector that can be resolved into perpendicular directions, typically horizontal and vertical components.
Vector Diagram
A graphical representation used to illustrate the magnitude and direction of vector quantities, aiding in the analysis of equilibrium and motion problems.
Equilibrium
A state in which the net force acting on an object is zero, resulting in no change in motion, often analyzed using vector diagrams.
moment
The turning effect of a force about a point, calculated as the product of the force and the perpendicular distance from the pivot to the line of action of the force.
pivot
The fixed point around which a lever or moment acts, where the moment is calculated.
moment
The turning effect of a force about a point, calculated as the product of the force and the perpendicular distance from the pivot to the line of action of the force.
equilibrium
A state where the sum of the forces and the sum of the moments acting on an object are both zero, resulting in no net force or rotation.
Centre of mass
The point at which the mass of a body or system is concentrated and about which the body can balance.
Stability
The ability of an object to maintain its position or return to it after being disturbed, often related to the position of its centre of mass.
couple
A pair of equal and opposite forces acting on an object, causing it to rotate about an axis.
turning effect
The rotational influence produced by a couple, which results in angular acceleration of the object.
uniform acceleration
Acceleration that remains constant over time, resulting in a linear increase in velocity.
equation of motion
Mathematical expressions that relate displacement, initial velocity, final velocity, acceleration, and time for an object in motion.
displacement-time graph
A graph that shows how an object's displacement changes over time, indicating the object's position relative to a reference point.
velocity-time graph
A graph that illustrates how an object's velocity changes over time, providing information about acceleration and the overall motion of the object.
acceleration due to gravity
The acceleration experienced by an object due to the gravitational force, typically denoted as 'g', with a standard value of approximately 9.81 m/s² near the Earth's surface.
free fall
The motion of an object under the influence of gravitational force only, with no other forces acting on it, resulting in uniform acceleration equal to 'g'.
gravitational acceleration
The acceleration of an object due to the force of gravity, typically denoted as 'g', with a standard value of approximately 9.81 m/s² near the Earth's surface.
free fall
The motion of an object under the influence of gravitational force only, without any air resistance or other forces acting on it.
horizontal component
The part of the initial velocity acting in the horizontal direction, calculated using the cosine of the launch angle.
vertical component
The part of the initial velocity acting in the vertical direction, calculated using the sine of the launch angle.
Projectile motion
The motion of an object that is thrown into the air and is subject to the acceleration due to gravity, typically modeled with constant vertical acceleration.
Constant vertical acceleration
The uniform acceleration experienced by an object in free fall, typically equal to approximately 9.81 m/s² downward near the Earth's surface.
Range of a projectile
The horizontal distance a projectile travels before landing, calculated using the formula R = (v^2 * sin(2θ)) / g, where v is the initial velocity, θ is the launch angle, and g is the acceleration due to gravity.
Time of flight
The total time a projectile is in the air, determined by the formula T = (2v * sin(θ)) / g, where v is the initial velocity, θ is the launch angle, and g is the acceleration due to gravity.
Related topics
