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Cambridge IGCSE Psychology practice

Paper 1 structured question: Positive reinforcement, adding a pleasant stimulus after a behaviour, to increase the chance of

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Positive reinforcement, adding a pleasant stimulus after a behaviour, to increase the chance of

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Paper 1Approaches, Issues and Debates1 marks

Classroom management strategies

Description

Token Economy System

In a classroom, students earn tokens for completing assignments and displaying good behavior. These tokens can be exchanged for various rewards, such as extra recess time or small prizes.

  1. a

    Define positive reinforcement

    Aim for approximately 1 distinct marking point.

    [1]

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Paper 1 structured question: Positive reinforcement, adding a pleasant stimulus after a behaviour, to increase the chance of

Paper 1Approaches, Issues and Debates4 marks

Description

Classroom Token Economy Study

A study conducted by Boniecki and Moore examined the impact of a token economy on student motivation and engagement in a classroom setting. Results indicated significant improvements in student behavior and academic performance.

  1. a

    Explain how positive reinforcement can be effective in motivating students.

    Aim for approximately 4 distinct marking points.

    [4]